GravityMerge
GravityMerge: Drop, Bounce, and Combine the Numbers!
GravityMerge combines the math of 2048 with the physics of a dropping game. Instead of sliding tiles, you drop numbered balls from the top of the screen. When two balls with the same number touch, they merge into a larger number. Can you reach the elusive 4096 ball?
Core Gameplay
• Aim & Drop: Tap the screen to release a ball. Aim carefully!
• Physics Merge: Balls bounce and roll. If "2" hits "2", they merge into "4".
• Game Over: If the balls stack up to the red warning line at the top, the game ends.
Rich Content
• Power-Ups: Rainbow Ball: Merges with any number it touches. Bomb: Clears a crowded area. Shake: Physically shakes the device (using gyroscope) to unsettle the balls.
• Skins: Change ball textures to Billiard Balls, Planets, or Fruits.
• Combo System: Merge multiple balls in a single drop for high scores.
Three Difficulty Levels
• Wide: A wider box, harder to stack up (Easier).
• Narrow: A thin container, precision is key.
• Obstacle: Pegs and bumpers are placed in the box to deflect your drops.
Three Game Modes
• Endless: Play until you lose. The classic high-score chase.
• Target: Create a specific number (e.g., "512") as fast as possible.
• Time Attack: You have 5 minutes. Get the highest score possible.
Beautiful Design
• Neon Physics: Bright colors against a dark background.
• Juicy Impact: Soft body physics—balls squish slightly when they hit the ground.
• Haptic: Feel the "thud" of the drop and the "buzz" of the merge.
Statistics Tracking
• Highest Number: The largest ball you've ever created (2048, 4096, 8192...).
• Total Merges: How many combinations you've made.
• Average Score: Track your improvement over time.
Why Choose GravityMerge?
• Extremely addictive "just one more drop" gameplay.
• Fun physics engine makes even failing entertaining.
• Great balance of strategy (aiming) and luck (physics).
• Satisfying ASMR visual and audio effects.
Game Tips
• Keep larger numbers in the corners and smaller numbers in the center.
• Use the "Shake" feature if a small ball is stuck between two big ones.
• Plan your drop: anticipate where the ball will roll after it lands.