GravityMerge

GravityMerge: Drop, Bounce, and Combine the Numbers!

GravityMerge combines the math of 2048 with the physics of a dropping game. Instead of sliding tiles, you drop numbered balls from the top of the screen. When two balls with the same number touch, they merge into a larger number. Can you reach the elusive 4096 ball?

Core Gameplay

Aim & Drop: Tap the screen to release a ball. Aim carefully!

Physics Merge: Balls bounce and roll. If "2" hits "2", they merge into "4".

Game Over: If the balls stack up to the red warning line at the top, the game ends.

Rich Content

Power-Ups: Rainbow Ball: Merges with any number it touches. Bomb: Clears a crowded area. Shake: Physically shakes the device (using gyroscope) to unsettle the balls.

Skins: Change ball textures to Billiard Balls, Planets, or Fruits.

Combo System: Merge multiple balls in a single drop for high scores.

Three Difficulty Levels

Wide: A wider box, harder to stack up (Easier).

Narrow: A thin container, precision is key.

Obstacle: Pegs and bumpers are placed in the box to deflect your drops.

Three Game Modes

Endless: Play until you lose. The classic high-score chase.

Target: Create a specific number (e.g., "512") as fast as possible.

Time Attack: You have 5 minutes. Get the highest score possible.

Beautiful Design

Neon Physics: Bright colors against a dark background.

Juicy Impact: Soft body physics—balls squish slightly when they hit the ground.

Haptic: Feel the "thud" of the drop and the "buzz" of the merge.

Statistics Tracking

Highest Number: The largest ball you've ever created (2048, 4096, 8192...).

Total Merges: How many combinations you've made.

Average Score: Track your improvement over time.

Why Choose GravityMerge?

• Extremely addictive "just one more drop" gameplay.

• Fun physics engine makes even failing entertaining.

• Great balance of strategy (aiming) and luck (physics).

• Satisfying ASMR visual and audio effects.

Game Tips

• Keep larger numbers in the corners and smaller numbers in the center.

• Use the "Shake" feature if a small ball is stuck between two big ones.

• Plan your drop: anticipate where the ball will roll after it lands.

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